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sf::RenderWindow Member List
This is the complete list of members for sf::RenderWindow, including all inherited members.
clear(Color color=Color::Black) | sf::RenderTarget | |
clear(Color color, StencilValue stencilValue) | sf::RenderTarget | |
clearStencil(StencilValue stencilValue) | sf::RenderTarget | |
close() override | sf::Window | virtual |
create(VideoMode mode, const String &title, std::uint32_t style=Style::Default, State state=State::Windowed) override | sf::Window | virtual |
create(VideoMode mode, const String &title, std::uint32_t style, State state, const ContextSettings &settings) | sf::Window | virtual |
create(VideoMode mode, const String &title, State state) override | sf::Window | virtual |
create(VideoMode mode, const String &title, State state, const ContextSettings &settings) | sf::Window | virtual |
create(WindowHandle handle) override | sf::Window | virtual |
create(WindowHandle handle, const ContextSettings &settings) | sf::Window | virtual |
createVulkanSurface(const VkInstance &instance, VkSurfaceKHR &surface, const VkAllocationCallbacks *allocator=nullptr) | sf::WindowBase | |
display() | sf::Window | |
draw(const Drawable &drawable, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
draw(const Vertex *vertices, std::size_t vertexCount, PrimitiveType type, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
draw(const VertexBuffer &vertexBuffer, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
draw(const VertexBuffer &vertexBuffer, std::size_t firstVertex, std::size_t vertexCount, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
getDefaultView() const | sf::RenderTarget | |
getNativeHandle() const | sf::WindowBase | |
getPosition() const | sf::WindowBase | |
getScissor(const View &view) const | sf::RenderTarget | |
getSettings() const | sf::Window | |
getSize() const override | sf::RenderWindow | virtual |
getView() const | sf::RenderTarget | |
getViewport(const View &view) const | sf::RenderTarget | |
handleEvents(Ts &&... handlers) | sf::WindowBase | |
hasFocus() const | sf::WindowBase | |
sf::initialize() | sf::RenderTarget | protected |
isOpen() const | sf::WindowBase | |
isSrgb() const override | sf::RenderWindow | virtual |
mapCoordsToPixel(Vector2f point) const | sf::RenderTarget | |
mapCoordsToPixel(Vector2f point, const View &view) const | sf::RenderTarget | |
mapPixelToCoords(Vector2i point) const | sf::RenderTarget | |
mapPixelToCoords(Vector2i point, const View &view) const | sf::RenderTarget | |
onCreate() override | sf::RenderWindow | protectedvirtual |
onResize() override | sf::RenderWindow | protectedvirtual |
sf::operator=(const Window &)=delete | sf::Window | |
sf::operator=(Window &&) noexcept | sf::Window | |
sf::WindowBase::operator=(const WindowBase &)=delete | sf::WindowBase | |
sf::WindowBase::operator=(WindowBase &&) noexcept | sf::WindowBase | |
sf::RenderTarget::operator=(const RenderTarget &)=delete | sf::RenderTarget | |
sf::RenderTarget::operator=(RenderTarget &&) noexcept=default | sf::RenderTarget | |
pollEvent() | sf::WindowBase | |
popGLStates() | sf::RenderTarget | |
pushGLStates() | sf::RenderTarget | |
RenderTarget(const RenderTarget &)=delete | sf::RenderTarget | |
RenderTarget(RenderTarget &&) noexcept=default | sf::RenderTarget | |
RenderTarget()=default | sf::RenderTarget | protected |
RenderWindow()=default | sf::RenderWindow | |
RenderWindow(VideoMode mode, const String &title, std::uint32_t style=Style::Default, State state=State::Windowed, const ContextSettings &settings={}) | sf::RenderWindow | |
RenderWindow(VideoMode mode, const String &title, State state, const ContextSettings &settings={}) | sf::RenderWindow | |
RenderWindow(WindowHandle handle, const ContextSettings &settings={}) | sf::RenderWindow | explicit |
requestFocus() | sf::WindowBase | |
resetGLStates() | sf::RenderTarget | |
setActive(bool active=true) override | sf::RenderWindow | virtual |
sf::Window::setActive(bool active=true) const | sf::Window | |
setFramerateLimit(unsigned int limit) | sf::Window | |
setIcon(const Image &icon) | sf::RenderWindow | |
sf::Window::setIcon(Vector2u size, const std::uint8_t *pixels) | sf::WindowBase | |
setJoystickThreshold(float threshold) | sf::WindowBase | |
setKeyRepeatEnabled(bool enabled) | sf::WindowBase | |
setMaximumSize(const std::optional< Vector2u > &maximumSize) | sf::WindowBase | |
setMinimumSize(const std::optional< Vector2u > &minimumSize) | sf::WindowBase | |
setMouseCursor(const Cursor &cursor) | sf::WindowBase | |
setMouseCursorGrabbed(bool grabbed) | sf::WindowBase | |
setMouseCursorVisible(bool visible) | sf::WindowBase | |
setPosition(Vector2i position) | sf::WindowBase | |
setSize(Vector2u size) | sf::WindowBase | |
setTitle(const String &title) | sf::WindowBase | |
setVerticalSyncEnabled(bool enabled) | sf::Window | |
setView(const View &view) | sf::RenderTarget | |
setVisible(bool visible) | sf::WindowBase | |
waitEvent(Time timeout=Time::Zero) | sf::WindowBase | |
Window() | sf::Window | |
Window(VideoMode mode, const String &title, std::uint32_t style=Style::Default, State state=State::Windowed, const ContextSettings &settings={}) | sf::Window | |
Window(VideoMode mode, const String &title, State state, const ContextSettings &settings={}) | sf::Window | |
Window(WindowHandle handle, const ContextSettings &settings={}) | sf::Window | explicit |
Window(const Window &)=delete | sf::Window | |
Window(Window &&) noexcept | sf::Window | |
WindowBase() | sf::WindowBase | |
WindowBase(VideoMode mode, const String &title, std::uint32_t style=Style::Default, State state=State::Windowed) | sf::WindowBase | |
WindowBase(VideoMode mode, const String &title, State state) | sf::WindowBase | |
WindowBase(WindowHandle handle) | sf::WindowBase | explicit |
WindowBase(const WindowBase &)=delete | sf::WindowBase | |
WindowBase(WindowBase &&) noexcept | sf::WindowBase | |
~RenderTarget()=default | sf::RenderTarget | virtual |
~Window() override | sf::Window | |
~WindowBase() | sf::WindowBase | virtual |