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Structure describing a glyph. More...

#include <SFML/Graphics/Glyph.hpp>

Public Attributes

float advance {}
 Offset to move horizontally to the next character.
 
int lsbDelta {}
 Left offset after forced autohint. Internally used by getKerning()
 
int rsbDelta {}
 Right offset after forced autohint. Internally used by getKerning()
 
FloatRect bounds
 Bounding rectangle of the glyph, in coordinates relative to the baseline.
 
IntRect textureRect
 Texture coordinates of the glyph inside the font's texture.
 

Detailed Description

Structure describing a glyph.

A glyph is the visual representation of a character.

The sf::Glyph structure provides the information needed to handle the glyph:

  • its coordinates in the font's texture
  • its bounding rectangle
  • the offset to apply to get the starting position of the next glyph
See also
sf::Font

Definition at line 41 of file Glyph.hpp.

Member Data Documentation

◆ advance

float sf::Glyph::advance {}

Offset to move horizontally to the next character.

Definition at line 43 of file Glyph.hpp.

◆ bounds

FloatRect sf::Glyph::bounds

Bounding rectangle of the glyph, in coordinates relative to the baseline.

Definition at line 46 of file Glyph.hpp.

◆ lsbDelta

int sf::Glyph::lsbDelta {}

Left offset after forced autohint. Internally used by getKerning()

Definition at line 44 of file Glyph.hpp.

◆ rsbDelta

int sf::Glyph::rsbDelta {}

Right offset after forced autohint. Internally used by getKerning()

Definition at line 45 of file Glyph.hpp.

◆ textureRect

IntRect sf::Glyph::textureRect

Texture coordinates of the glyph inside the font's texture.

Definition at line 47 of file Glyph.hpp.


The documentation for this struct was generated from the following file: