Simple and Fast Multimedia Library
Documentation for SFML 3.0.0
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sf
Music
sf::Music Member List
This is the complete list of members for
sf::Music
, including all inherited members.
AudioResource
(const AudioResource &)=default
sf::AudioResource
protected
AudioResource
(AudioResource &&) noexcept=default
sf::AudioResource
protected
AudioResource
()
sf::AudioResource
protected
EffectProcessor
typedef
sf::SoundSource
getAttenuation
() const
sf::SoundSource
getChannelCount
() const
sf::SoundStream
getChannelMap
() const
sf::SoundStream
getCone
() const
sf::SoundSource
getDirection
() const
sf::SoundSource
getDirectionalAttenuationFactor
() const
sf::SoundSource
getDopplerFactor
() const
sf::SoundSource
getDuration
() const
sf::Music
getLoopPoints
() const
sf::Music
getMaxDistance
() const
sf::SoundSource
getMaxGain
() const
sf::SoundSource
getMinDistance
() const
sf::SoundSource
getMinGain
() const
sf::SoundSource
getPan
() const
sf::SoundSource
getPitch
() const
sf::SoundSource
getPlayingOffset
() const
sf::SoundStream
getPosition
() const
sf::SoundSource
getSampleRate
() const
sf::SoundStream
getStatus
() const override
sf::SoundStream
virtual
getVelocity
() const
sf::SoundSource
getVolume
() const
sf::SoundSource
initialize
(unsigned int channelCount, unsigned int sampleRate, const std::vector< SoundChannel > &channelMap)
sf::SoundStream
protected
isLooping
() const
sf::SoundStream
isRelativeToListener
() const
sf::SoundSource
isSpatializationEnabled
() const
sf::SoundSource
Music
()
sf::Music
Music
(const std::filesystem::path &filename)
sf::Music
explicit
Music
(const void *data, std::size_t sizeInBytes)
sf::Music
Music
(InputStream &stream)
sf::Music
explicit
Music
(Music &&) noexcept
sf::Music
onGetData
(Chunk &data) override
sf::Music
protected
virtual
onLoop
() override
sf::Music
protected
virtual
onSeek
(Time timeOffset) override
sf::Music
protected
virtual
openFromFile
(const std::filesystem::path &filename)
sf::Music
openFromMemory
(const void *data, std::size_t sizeInBytes)
sf::Music
openFromStream
(InputStream &stream)
sf::Music
operator=
(Music &&) noexcept
sf::Music
sf::SoundStream::operator=
(SoundStream &&) noexcept
sf::SoundStream
sf::SoundSource::operator=
(SoundSource &&) noexcept=default
sf::SoundSource
sf::SoundSource::operator=
(const SoundSource &right)
sf::SoundSource
sf::AudioResource::operator=
(const AudioResource &)=default
sf::AudioResource
sf::AudioResource::operator=
(AudioResource &&) noexcept=default
sf::AudioResource
pause
() override
sf::SoundStream
virtual
play
() override
sf::SoundStream
virtual
setAttenuation
(float attenuation)
sf::SoundSource
setCone
(const Cone &cone)
sf::SoundSource
setDirection
(const Vector3f &direction)
sf::SoundSource
setDirectionalAttenuationFactor
(float factor)
sf::SoundSource
setDopplerFactor
(float factor)
sf::SoundSource
setEffectProcessor
(EffectProcessor effectProcessor) override
sf::SoundStream
virtual
setLooping
(bool loop)
sf::SoundStream
setLoopPoints
(TimeSpan timePoints)
sf::Music
setMaxDistance
(float distance)
sf::SoundSource
setMaxGain
(float gain)
sf::SoundSource
setMinDistance
(float distance)
sf::SoundSource
setMinGain
(float gain)
sf::SoundSource
setPan
(float pan)
sf::SoundSource
setPitch
(float pitch)
sf::SoundSource
setPlayingOffset
(Time timeOffset)
sf::SoundStream
setPosition
(const Vector3f &position)
sf::SoundSource
setRelativeToListener
(bool relative)
sf::SoundSource
setSpatializationEnabled
(bool enabled)
sf::SoundSource
setVelocity
(const Vector3f &velocity)
sf::SoundSource
setVolume
(float volume)
sf::SoundSource
SoundSource
(const SoundSource &)=default
sf::SoundSource
SoundSource
(SoundSource &&) noexcept=default
sf::SoundSource
SoundSource
()=default
sf::SoundSource
protected
SoundStream
(SoundStream &&) noexcept
sf::SoundStream
SoundStream
()
sf::SoundStream
protected
Status
enum name
sf::SoundSource
stop
() override
sf::SoundStream
virtual
TimeSpan
typedef
sf::Music
~Music
() override
sf::Music
~SoundSource
()=default
sf::SoundSource
virtual
~SoundStream
() override
sf::SoundStream
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