Encapsulate an IPv4 network address. More...
#include <SFML/Network/IpAddress.hpp>
Public Member Functions | |
IpAddress (std::uint8_t byte0, std::uint8_t byte1, std::uint8_t byte2, std::uint8_t byte3) | |
Construct the address from 4 bytes. | |
IpAddress (std::uint32_t address) | |
Construct the address from a 32-bits integer. | |
std::string | toString () const |
Get a string representation of the address. | |
std::uint32_t | toInteger () const |
Get an integer representation of the address. | |
Static Public Member Functions | |
static std::optional< IpAddress > | resolve (std::string_view address) |
Construct the address from a null-terminated string view. | |
static std::optional< IpAddress > | getLocalAddress () |
Get the computer's local address. | |
static std::optional< IpAddress > | getPublicAddress (Time timeout=Time::Zero) |
Get the computer's public address. | |
Static Public Attributes | |
static const IpAddress | Any |
Value representing any address (0.0.0.0) | |
static const IpAddress | LocalHost |
The "localhost" address (for connecting a computer to itself locally) | |
static const IpAddress | Broadcast |
The "broadcast" address (for sending UDP messages to everyone on a local network) | |
Friends | |
bool | operator< (IpAddress left, IpAddress right) |
Overload of operator< to compare two IP addresses. | |
Detailed Description
Encapsulate an IPv4 network address.
sf::IpAddress
is a utility class for manipulating network addresses.
It provides a set a implicit constructors and conversion functions to easily build or transform an IP address from/to various representations.
Usage example:
Note that sf::IpAddress
currently doesn't support IPv6 nor other types of network addresses.
Definition at line 48 of file IpAddress.hpp.
Constructor & Destructor Documentation
◆ IpAddress() [1/2]
sf::IpAddress::IpAddress | ( | std::uint8_t | byte0, |
std::uint8_t | byte1, | ||
std::uint8_t | byte2, | ||
std::uint8_t | byte3 ) |
Construct the address from 4 bytes.
Calling IpAddress(a, b, c, d)
is equivalent to calling IpAddress::resolve("a.b.c.d")
, but safer as it doesn't have to parse a string to get the address components.
- Parameters
-
byte0 First byte of the address byte1 Second byte of the address byte2 Third byte of the address byte3 Fourth byte of the address
◆ IpAddress() [2/2]
|
explicit |
Construct the address from a 32-bits integer.
This constructor uses the internal representation of the address directly. It should be used for optimization purposes, and only if you got that representation from IpAddress::toInteger()
.
- Parameters
-
address 4 bytes of the address packed into a 32-bits integer
- See also
toInteger
Member Function Documentation
◆ getLocalAddress()
|
staticnodiscard |
Get the computer's local address.
The local address is the address of the computer from the LAN point of view, i.e. something like 192.168.1.56. It is meaningful only for communications over the local network. Unlike getPublicAddress, this function is fast and may be used safely anywhere.
- Returns
- Local IP address of the computer on success,
std::nullopt
otherwise
- See also
getPublicAddress
◆ getPublicAddress()
|
staticnodiscard |
Get the computer's public address.
The public address is the address of the computer from the internet point of view, i.e. something like 89.54.1.169. It is necessary for communications over the world wide web. The only way to get a public address is to ask it to a distant website; as a consequence, this function depends on both your network connection and the server, and may be very slow. You should use it as few as possible. Because this function depends on the network connection and on a distant server, you may use a time limit if you don't want your program to be possibly stuck waiting in case there is a problem; this limit is deactivated by default.
- Parameters
-
timeout Maximum time to wait
- Returns
- Public IP address of the computer on success,
std::nullopt
otherwise
- See also
getLocalAddress
◆ resolve()
|
staticnodiscard |
Construct the address from a null-terminated string view.
Here address can be either a decimal address (ex: "192.168.1.56") or a network name (ex: "localhost").
- Parameters
-
address IP address or network name
- Returns
- Address if provided argument was valid, otherwise
std::nullopt
◆ toInteger()
|
nodiscard |
Get an integer representation of the address.
The returned number is the internal representation of the address, and should be used for optimization purposes only (like sending the address through a socket). The integer produced by this function can then be converted back to a sf::IpAddress
with the proper constructor.
- Returns
- 32-bits unsigned integer representation of the address
- See also
toString
◆ toString()
|
nodiscard |
Friends And Related Symbol Documentation
◆ operator<
Overload of operator<
to compare two IP addresses.
- Parameters
-
left Left operand (a IP address) right Right operand (a IP address)
- Returns
true
ifleft
is lesser thanright
Member Data Documentation
◆ Any
|
static |
Value representing any address (0.0.0.0)
Definition at line 168 of file IpAddress.hpp.
◆ Broadcast
|
static |
The "broadcast" address (for sending UDP messages to everyone on a local network)
Definition at line 170 of file IpAddress.hpp.
◆ LocalHost
|
static |
The "localhost" address (for connecting a computer to itself locally)
Definition at line 169 of file IpAddress.hpp.
The documentation for this class was generated from the following file: