Documentation of SFML 2.1

Warning: this page refers to an old version of SFML. Click here to switch to the latest version.
sf::Shader::CurrentTextureType Struct Reference

Special type/value that can be passed to setParameter, and that represents the texture of the object being drawn. More...

#include <Shader.hpp>

Detailed Description

Special type/value that can be passed to setParameter, and that represents the texture of the object being drawn.

Definition at line 70 of file Shader.hpp.


The documentation for this struct was generated from the following file: