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Texture.hpp File Reference
#include <SFML/Graphics/Export.hpp>
#include <SFML/Graphics/CoordinateType.hpp>
#include <SFML/Graphics/Rect.hpp>
#include <SFML/Window/GlResource.hpp>
#include <SFML/System/Vector2.hpp>
#include <filesystem>
#include <cstddef>
#include <cstdint>
Go to the source code of this file.
Classes | |
class | sf::Texture |
Image living on the graphics card that can be used for drawing. More... | |
Namespaces | |
namespace | sf |
Functions | |
void | sf::swap (Texture &left, Texture &right) noexcept |
Swap the contents of one texture with those of another. | |