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NativeActivity.hpp
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#pragma once
26
27
29// Headers
32
33
34#if !defined(SFML_SYSTEM_ANDROID)
35#error NativeActivity.hpp: This header is Android only.
36#endif
37
38
39struct ANativeActivity;
40
41namespace sf
42{
56[[nodiscard]] SFML_SYSTEM_API ANativeActivity* getNativeActivity();
57
58} // namespace sf
#define SFML_SYSTEM_API
ANativeActivity * getNativeActivity()
Return a pointer to the Android native activity.