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Context.hpp File Reference
#include <SFML/Window/Export.hpp>
#include <SFML/Window/GlResource.hpp>
#include <SFML/System/Vector2.hpp>
#include <memory>
#include <string_view>
#include <cstdint>

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Classes

class  sf::Context
 Class holding a valid drawing context. More...
 

Namespaces

namespace  sf
 

Typedefs

using sf::GlFunctionPointer = void (*)()