Documentation of SFML 2.6.1
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This is the complete list of members for sf::RenderWindow, including all inherited members.
capture() const | sf::RenderWindow | |
clear(const Color &color=Color(0, 0, 0, 255)) | sf::RenderTarget | |
close() | sf::Window | virtual |
create(VideoMode mode, const String &title, Uint32 style=Style::Default) | sf::Window | virtual |
create(VideoMode mode, const String &title, Uint32 style, const ContextSettings &settings) | sf::Window | virtual |
create(WindowHandle handle) | sf::Window | virtual |
create(WindowHandle handle, const ContextSettings &settings) | sf::Window | virtual |
createVulkanSurface(const VkInstance &instance, VkSurfaceKHR &surface, const VkAllocationCallbacks *allocator=0) | sf::WindowBase | |
display() | sf::Window | |
draw(const Drawable &drawable, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
draw(const Vertex *vertices, std::size_t vertexCount, PrimitiveType type, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
draw(const VertexBuffer &vertexBuffer, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
draw(const VertexBuffer &vertexBuffer, std::size_t firstVertex, std::size_t vertexCount, const RenderStates &states=RenderStates::Default) | sf::RenderTarget | |
getDefaultView() const | sf::RenderTarget | |
getPosition() const | sf::WindowBase | |
getSettings() const | sf::Window | |
getSize() const | sf::RenderWindow | virtual |
getSystemHandle() const | sf::WindowBase | |
getView() const | sf::RenderTarget | |
getViewport(const View &view) const | sf::RenderTarget | |
hasFocus() const | sf::WindowBase | |
initialize() | sf::RenderTarget | protected |
isOpen() const | sf::WindowBase | |
isSrgb() const | sf::RenderWindow | virtual |
mapCoordsToPixel(const Vector2f &point) const | sf::RenderTarget | |
mapCoordsToPixel(const Vector2f &point, const View &view) const | sf::RenderTarget | |
mapPixelToCoords(const Vector2i &point) const | sf::RenderTarget | |
mapPixelToCoords(const Vector2i &point, const View &view) const | sf::RenderTarget | |
onCreate() | sf::RenderWindow | protectedvirtual |
onResize() | sf::RenderWindow | protectedvirtual |
pollEvent(Event &event) | sf::WindowBase | |
popGLStates() | sf::RenderTarget | |
pushGLStates() | sf::RenderTarget | |
RenderTarget() | sf::RenderTarget | protected |
RenderWindow() | sf::RenderWindow | |
RenderWindow(VideoMode mode, const String &title, Uint32 style=Style::Default, const ContextSettings &settings=ContextSettings()) | sf::RenderWindow | |
RenderWindow(WindowHandle handle, const ContextSettings &settings=ContextSettings()) | sf::RenderWindow | explicit |
requestFocus() | sf::WindowBase | |
resetGLStates() | sf::RenderTarget | |
setActive(bool active=true) | sf::RenderWindow | virtual |
sf::Window::setActive(bool active=true) const | sf::Window | |
setFramerateLimit(unsigned int limit) | sf::Window | |
setIcon(unsigned int width, unsigned int height, const Uint8 *pixels) | sf::WindowBase | |
setJoystickThreshold(float threshold) | sf::WindowBase | |
setKeyRepeatEnabled(bool enabled) | sf::WindowBase | |
setMouseCursor(const Cursor &cursor) | sf::WindowBase | |
setMouseCursorGrabbed(bool grabbed) | sf::WindowBase | |
setMouseCursorVisible(bool visible) | sf::WindowBase | |
setPosition(const Vector2i &position) | sf::WindowBase | |
setSize(const Vector2u &size) | sf::WindowBase | |
setTitle(const String &title) | sf::WindowBase | |
setVerticalSyncEnabled(bool enabled) | sf::Window | |
setView(const View &view) | sf::RenderTarget | |
setVisible(bool visible) | sf::WindowBase | |
waitEvent(Event &event) | sf::WindowBase | |
Window() | sf::Window | |
Window(VideoMode mode, const String &title, Uint32 style=Style::Default, const ContextSettings &settings=ContextSettings()) | sf::Window | |
Window(WindowHandle handle, const ContextSettings &settings=ContextSettings()) | sf::Window | explicit |
WindowBase() | sf::WindowBase | |
WindowBase(VideoMode mode, const String &title, Uint32 style=Style::Default) | sf::WindowBase | |
WindowBase(WindowHandle handle) | sf::WindowBase | explicit |
~RenderTarget() | sf::RenderTarget | virtual |
~RenderWindow() | sf::RenderWindow | virtual |
~Window() | sf::Window | virtual |
~WindowBase() | sf::WindowBase | virtual |