Documentation de SFML 1.6

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sf::RenderTarget Class Referenceabstract

Base class for all render targets (window, image, ...) More...

#include <RenderTarget.hpp>

Inheritance diagram for sf::RenderTarget:
sf::RenderWindow

Public Member Functions

virtual ~RenderTarget ()
 Destructor.
 
void Clear (const Color &FillColor=Color(0, 0, 0))
 Clear the entire target with a single color.
 
virtual void Draw (const Drawable &Object)
 Draw something into the target.
 
virtual unsigned int GetWidth () const =0
 Get the width of the rendering region of the target.
 
virtual unsigned int GetHeight () const =0
 Get the height of the rendering region of the target.
 
void SetView (const View &NewView)
 Change the current active view.
 
const ViewGetView () const
 Get the current view.
 
ViewGetDefaultView ()
 Get the default view of the window for read / write.
 
void PreserveOpenGLStates (bool Preserve)
 Tell SFML to preserve external OpenGL states, at the expense of more CPU charge.
 

Protected Member Functions

 RenderTarget ()
 Default constructor.
 
void Initialize ()
 Called by the derived class when it's ready to be initialized.
 

Detailed Description

Base class for all render targets (window, image, ...)

Definition at line 43 of file RenderTarget.hpp.

Constructor & Destructor Documentation

virtual sf::RenderTarget::~RenderTarget ( )
virtual

Destructor.

sf::RenderTarget::RenderTarget ( )
protected

Default constructor.

Member Function Documentation

void sf::RenderTarget::Clear ( const Color FillColor = Color(0, 0, 0))

Clear the entire target with a single color.

Parameters
FillColor: Color to use to clear the render target
virtual void sf::RenderTarget::Draw ( const Drawable Object)
virtual

Draw something into the target.

Parameters
Object: Object to draw
View& sf::RenderTarget::GetDefaultView ( )

Get the default view of the window for read / write.

Returns
Default view
virtual unsigned int sf::RenderTarget::GetHeight ( ) const
pure virtual

Get the height of the rendering region of the target.

Returns
Height in pixels

Implemented in sf::RenderWindow.

const View& sf::RenderTarget::GetView ( ) const

Get the current view.

Returns
Current view active in the window
virtual unsigned int sf::RenderTarget::GetWidth ( ) const
pure virtual

Get the width of the rendering region of the target.

Returns
Width in pixels

Implemented in sf::RenderWindow.

void sf::RenderTarget::Initialize ( )
protected

Called by the derived class when it's ready to be initialized.

void sf::RenderTarget::PreserveOpenGLStates ( bool  Preserve)

Tell SFML to preserve external OpenGL states, at the expense of more CPU charge.

Use this function if you don't want SFML to mess up your own OpenGL states (if any). Don't enable state preservation if not needed, as it will allow SFML to do internal optimizations and improve performances. This parameter is false by default

Parameters
Preserve: True to preserve OpenGL states, false to let SFML optimize
void sf::RenderTarget::SetView ( const View NewView)

Change the current active view.

Parameters
NewView: New view to use (pass GetDefaultView() to set the default view)

The documentation for this class was generated from the following file: