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sfml
include
SFML
Graphics
String.hpp
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_STRING_HPP
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#define SFML_STRING_HPP
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// Headers
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#include <SFML/System/Resource.hpp>
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#include <SFML/System/Unicode.hpp>
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#include <SFML/Graphics/Drawable.hpp>
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#include <SFML/Graphics/Font.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <string>
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namespace
sf
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{
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class
SFML_API
String
:
public
Drawable
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{
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public
:
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enum
Style
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{
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Regular = 0,
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Bold = 1 << 0,
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Italic = 1 << 1,
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Underlined = 1 << 2
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};
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String
();
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explicit
String
(
const
Unicode::Text
& Text,
const
Font
& CharFont =
Font::GetDefaultFont
(),
float
Size = 30.f);
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void
SetText(
const
Unicode::Text
& Text);
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void
SetFont(
const
Font
& CharFont);
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void
SetSize(
float
Size);
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void
SetStyle(
unsigned
long
TextStyle);
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const
Unicode::Text
& GetText()
const
;
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const
Font
& GetFont()
const
;
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float
GetSize()
const
;
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unsigned
long
GetStyle()
const
;
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sf::Vector2f
GetCharacterPos(std::size_t Index)
const
;
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FloatRect
GetRect()
const
;
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protected
:
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virtual
void
Render(
RenderTarget
& Target)
const
;
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private
:
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void
RecomputeRect();
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// Member data
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Unicode::Text
myText;
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ResourcePtr<Font>
myFont;
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float
mySize;
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unsigned
long
myStyle;
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FloatRect
myBaseRect;
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bool
myNeedRectUpdate;
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};
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}
// namespace sf
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#endif // SFML_STRING_HPP