Changelog
- SFML 2.6.2
- SFML 2.6.1
- SFML 2.6.0
- SFML 2.5.1
- SFML 2.5.0
- SFML 2.4.2
- SFML 2.4.1
- SFML 2.4.0
- SFML 2.3.2
- SFML 2.3.1
- SFML 2.3
- SFML 2.2
- SFML 2.1
- SFML 2.0
- SFML 1.6
- SFML 1.5
- SFML 1.4
- SFML 1.3
- SFML 1.2
- SFML 1.1
SFML 2.6.2
General
- Ensure GNUInstallDirs cache vars are included before first used (#2778, #2779)
- [macOS] Fix incorrect variable expansion (#2780)
- Replace deprecated CMake command exec_program (#2888)
- Fix Doxygen Generation (#2986, #2812, #2813)
- [iOS] Use built-in iOS support for CMake (#3113)
- [Windows] Fix SFML_USE_STATIC_STD_LIBS behavior (#3131)
- [Windows] Add support for UCRT MinGW (#2289, #2821, #3054, #3115)
- [Windows] Add support for Windows ARM64 (#3111, #3176)
- Fix Nix pkg-config support (#2835)
Window
Bugfixes
- Fix joystickButton being used for Joystick(Dis)Connected event (#2957)
- [Windows] Close the clipboard if we fail to empty it (#3043)
- [Android] Remove use of deprecated ALooper_pollAll (#3181, #3189)
- [macOS] Fix how macOS fullscreen video modes are detected (#2300, #3151)
- [macOS] Prevent unnecessary macOS input monitoring permission prompts (#2843, #3235)
- [Linux] Fix DRM mode setting to use SFML window dimensions (#3136)
- [Android] Fix wrong fullscreen resolution (#1349, #1559, #2396)
Graphics
Bugfixes
- [Windows] Fix MSVC warning about uninitialized sf::Glyph members (#2929)
- Prevent crash when setting empty uniform array (#3185, #3186)
Audio
Bugfixes
SFML 2.6.1
General
- Stop overwriting CMAKE_MODULE_PATH (#2577)
- Loosen restrictions on unknown compilers (#2585)
- Fix CI deprecation warnings (#2624)
- Fix unused compiler flag error in Clang (#2625)
- Disable warnings as errors by default (#2680)
Window
Bugfixes
- Fix macOS resize event bug (#2618)
- Skip ClientMessage events with other window ID unless it is for IM (#2651)
Graphics
Bugfixes
- Ensure OpenGL extensions are loaded before querying maximum texture size (#2603)
- Fixed RenderTexture being upside down on Android (#2730)
- Fix warnings in Linux OpenGL ES codepaths (#2747)
Audio
Bugfixes
- Remove use of C++11 header (#2591)
SFML 2.6.0
General
- Various CMake enhancements (#1477, #1509, #1561, #1563, #1576, #1624, #1739, #1960)
- Small documentation changes (#1519, #1608, #1628, #1657, #1658, #1652, #1665, #1697, #1774, #1776, #1853, #2038, #2083, #2271)
- Various casting fixes (#1499, #1553, #2040, #2222, #2297, #2298, #2323, #2576)
- Add unit testing foundation to SFML (#623, #1475)
- Changed Doxygen single-line comment format (#1622, #1623)
- Add support for GitHub Actions (#1716, #1751, #2058, #2114)
- Add support for NetBSD (#1535, #1723)
- Slight increase performance and code refactor (#1732)
- Use public domain resources for examples (#1627, #1718)
- Add support for CPack and NSIS with CPack (#1114)
- Enable support for unity builds (#1787, #1788)
- Various clean ups (#1848, #1849, #2219, #2220, #2221, #2241)
- Enable and enforce a large set of warnings (#1785, #1791, #1846, #1906, #1908, #2048, #2066, #2073, #2094, #2100, #2106, #2142, #2217, #2218)
- Enable search box for the Doxygen documentation (#1841, #1940, #2173, #2477)
- Enhancements of the CI pipeline (#2046, #2263, #2294)
- Fix header include paths in Doxygen documentation (#2512)
- Fix compilation for GCC 13.1.1 (#2553)
- [macOS] Add support for arm64 on macOS (#1749, #1750, #1761, #1843, #1868)
- [iOS] Build examples for iOS as well (#1418, #1520, #1522)
- [Windows] Properly support Clang on Windows (#1612, #1720, #1784, #1795)
- [Windows] Link legacy stdio definitions on newer Visual Studio versions (#1712)
- [Windows] Provide additional metadata through resource files (#1419, #1779)
- [Android] Add 64-bits libraries for Android (#1648, #2165)
- [Android] Adjust NDK search path to support newer NDKs (#1575)
- [macOS] Copy logo.png to Resources in Cocoa example (#1818)
- [Windows] Add support for Visual Studio 2022 (#1819)
- [Android] Build sfml-main with position-independent code (#2393, #2397)
System
Features
- [Android] Simplify management of ActivityStates (#1845)
Bugfixes
Window
Features
- Allow creation of a window without an OpenGL context (#1484)
- Dynamically load EGL and GLES extensions as is done for desktop GL (#1539, #1577, #1603, #2157, #2160)
- Add support for creating Vulkan window surfaces (#1557)
- Scancode support (#1235, #1400, #1596, #2009, #2096, #2148, #2243)
- [Linux] Add support for colored cursors in Unix implementation (#1693, #1694)
- [Linux] Added support for directional arrow resize cursors on Linux (#1688)
- [Linux] Add support for X Input Method (#1840, #1850, #2191, #2242)
- [Linux] Add support for Direct Rendering Mode (DRM) / Kernel Mode Setting (KMS) (#2029, #2146, #2246, #2259, #2400)
- [Windows] Use monitor aware DPI scaling on Windows (#2268)
Bugfixes
- Fix sf::Context::getActiveContext to stop returning inactive contexts (#1794)
- [Linux] Fixed crash with X11 when $DISPLAY is not 0.0 (#724, #1504)
- [Android] Ensure setActive(false) is called before the surface is destroyed in EglContext (#1530, #1531)
- [Android] Fixed EGL incorrectly being passed the anti-aliasing level as EGL_SAMPLE_BUFFERS instead of EGL_SAMPLES (#1533, #1534)
- [Linux] Fix OpenGL extensions not loading in a specific Linux VM configuration (#1495, #1543)
- [Windows] Fixed potential buffer overrun in Win32 OpenGL error handling (#1245, #1246)
- [Windows] Fix no longer hides cursor when hovering title bar (#1569, #1570)
- [macOS] Initialize m_context correctly in SFContext constructors (#1582, #1610)
- [Android] Fixed navigation bar not being entirely hidden on Android (#1538, #1554)
- [Windows] Make the process to set a DirectInput device's axis mode more conservative (#1634)
- [Linux] Fix an issue where the cursor wasn't changed instantaneously (#1686)
- [Windows] Fix issue where joystick/controller POV values were not set correctly for DirectInput devices (#1719)
- [Android] Fix warning: control may reach end of non-void function (#1713)
- [Windows] Fixed Win32 requestFocus in multi-threaded environment (#1600)
- [Android] Fix issue where EGL_DEFAULT_DISPLAY is NULL (#1639, #1740)
- [macOS] When initializing an OpenGL view with an existing window, call finishInit (#1759, #1760)
- [macOS] Fix potential crash when changing cursor (#1721, #1736)
- [Android] Fixed SIGSEGV after pressing back button on Android (#531, #1580)
- [Android] Fix issue with waitEvent and an OpenGL Context (#1532, #1790)
- [iOS] Fix issue where OpenGL ES libraries couldn't be located (#1687, #1804)
- [macOS] Fix issue where window wouldn't be closing because of events still being processed (#1581, #1814)
- [Windows] Preserve the drop shadow for system cursors on Windows (#1731)
- [Windows] Use GetWindowLongPtr for better overall compatibility (#1806)
- [macOS] Ensure proper nesting of autorelease pools on OS X (#1549, #1820)
- [Linux] Fix typo in window construction (#1951, #1953)
- [Linux] Prevent crash in Unix JoystickImpl with too many file descriptors (#1900, #1941)
Graphics
Features
- Allow re-creation of the shared context as a core context if the user requests a core profile context (#1434, #1443)
- Added getPosition() and getSize() to sf::Rect (#1047)
- Added Font::hasGlyph field (#1644)
- Implemented saveToMemory and saveImageToMemory (#988, #1597, #1669)
- Implement smoothing for fonts (#1690, #2064, #2072)
- Add Min and Max blend modes (#1710, #1756)
- Support geometry shaders when a OpenGL 3.2+ context is available (#1768, #1769, #1786, #1789)
- Align encodings for new line characters (#2107)
- Update stb_image to 2.28, thus adding support for more image formats (#1712, #2322, #2464)
- [macOS] Improve high DPI handling on macOS (#1817)
Bugfixes
- Fixed missing checks for empty vertex arrays when updating the vertex buffers in sf::Text (#1558, #1560)
- Remove unnecessary glFlush() in sf::Texture (#1609)
- Fixed text rendering artifacts on Radeon cards (#1568)
- Force OpenGL states to be reset when RenderTarget detects that a new context has to be tracked (#1625, #1630)
- Don't set default Texture Rect of a sf::Sprite before the user provided one (#1725)
- Added auto hinting compensation to fix too wide gaps between small glyphs (#1745, #1746)
- Fix support for sRGB color space in sf::RenderTexture (#1092, #1757)
- Fix incorrect glyph rect for text outline (#1826, #1827, #1836)
- Fix alpha value calculation for semi-transparent pixels on fully transparent pixels with sf::Image::copy() (#1993)
- Fix getLocalBounds inconsistency for sf::Text (#2129, #2132)
- [iOS] Ensure the proper default framebuffer is bound when activating a RenderWindow (#1471, #1487)
Audio
Features
- Allow explicitly closing sf::InputSoundFile (#1516)
- Replace use of auto_ptr for future-proofing (#1546)
- Adjustable processing interval in sf::SoundStream (#1517, #1666)
- Fix sf::Music sometimes failing to loop after seeking (#1707)
- Add MP3 decoding support (#1232, #1796, #1851)
Bugfixes
- Rename FindVorbis -> FindVORBIS, for consistency with exported variables (#1626, #1629)
- Fix naming of VORBIS in SFMLConfigDependencies.cmake.in (#1636, #1637)
- Fixed copy assign operator in sf::Sound so it checks for self-assignment (#1744)
- Fix SoundStream::play to restart the sound if it was played before (#2175)
Network
Features
Bugfixes
SFML 2.5.1
General
- Various CMake fixes (#1414, #1416, #1436, #1439, #1467, #1470)
- Fixed the installation of pkg-config files (#1466)
- Fixed two conversion warnings (#1454)
- [Android] Fixes all symbols in sfml-main are hidden (#1457, #1460)
- [Android] Fixed some #define flag problem (#1458)
- [Android] Fix deadlock in main cleanup (#1265)
- [iOS] Modernized toolchain file (#1411)
- [iOS] Check that SFML/Main.hpp is used (#1412)
- [macOS] Add -ObjC flag to fix static linking on macOS (#1485)
Window
Bugfixes
- [iOS] Use default supported rotations when none are specified (#1417)
- [iOS] Fixed autocomplete window overlaps keyboard (#1473, #1482)
- [Linux] Fixed dual monitor issue (#1226, #1238)
- [Linux] Fixed issue where fullscreen window didn't go over task bars on top and left on in Ubuntu (#1224)
- [Linux] Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib (#1437)
- [macOS] Added additional system cursors (#1401, #1413, #1425)
- [Windows] Fixed swapped colors for custom cursors (#1464, #1465, #1491)
Graphics
Bugfixes
- Fixed a bug in which a sf::RenderTexture would not be re-activated after being re-created (#1438)
- Fixed sf::RenderTextureImplFBO's destructor incorrectly triggering deletion of other sf::RenderTextureImplFBO's active FBOs (#1440)
- Fix sf::RenderWindow::setActive incorrectly trying to unbind an FBO during deactivation (#1442)
- Fixed sf::RenderTexture::display() dereferencing a NULL pointer when being called before sf::RenderTexture::create() (#1446)
- Fixed bug in sf::Text when applying an outline color/thickness (#1176)
- Squash duplicated sf::Font glyphs to single chars (#1461)
- Fixed two issues with glyph sub-pixel positioning (#1452)
- Reduced context locking & unlocking while creating textures (#1459)
- Fixed the error message when the wrong bitmap font size is selected (#1456, #1474, #1492)
Audio
Bugfixes
- Fixed performance issue with reading WAV files (#1450)
SFML 2.5.0
General
- Replaced FindSFML.cmake with SFMLConfig.cmake (#1335)
- Markdown'd and updated readme, changelog, contributing and license files (#1196, #1368, #1317)
- Improve packaging support (#1173)
- Added Tagfile generation and search (#1327)
- Added CMake variables to select the modules to be built (#798, #800)
- Do not install extlibs if SFML_USE_SYSTEM_DEPS is true (#1236, #1237)
- Fixed various type conversion/comparison warnings (#1325)
- [Android] Increased minimum API version to 14 (#1362)
- [Android] Removed custom toolchain and added support for the newest NDK version and Gradle (#1350, #1393)
- [iOS] Updated the binary libs from exlibs/libs-ios (#1207, #1209)
- [iOS] Use a CMake toolchain file for iOS build (#1268, #1269)
- [iOS] Install extlibs if needed (#1348)
- [iOS] Drop 32 bit support (#1374)
- [iOS] Force correct iOS architecture for cmake (#1373, #1377)
- [iOS] Added iOS example (#1378)
- [macOS] Fixed launch of cocoa examples (#1334)
- [macOS] Improved application signing process (#1020, #1036, #1194)
- [macOS] Improved CMake script (#1215, #1371)
- [macOS] Use -stdlib=libc++ (#1361)
- [OpenBSD] Added support for OpenBSD (#1330)
System
Bugfixes
- Added protected destructor to sf::NonCopyable to prevent possible resource leaks (#1125, #1161)
- Fixed crash when sf::Clock is constructed in a global scope (#1258)
Window
Features
- Implemented Cursor API (#269, #784, #827)
- Implemented Clipboard API (#715, #1204, #1221)
- Renamed a few key codes (#1395)
- Added joystick example (#1363)
- [Windows] Added support for interfacing with joysticks via DirectInput when it is available (#1251, #1326)
- [Windows] Fix discrete GPU preference symbols being exported from the wrong place (#1192, #1406)
Bugfixes
- [Android] Return correct key code for delete/backspace (#1309, #1362)
- [iOS] Don't need to find vorbisfile or vorbisenc (#1347)
- [Linux] Fixed sf::Window::getPosition() returning incorrect position because of differences in window managers (#1228, #1266)
- [Linux] Fix X11 key repeat handling not filtering out events from other windows (#1223, #1230, #1291)
- [Linux] Restore fullscreen of a non-visible window (#1339)
- [macOS] Fixed window menu not working (#1091, #1180, #1193)
- [macOS] Fixed crash with application messing hardware detection e.g. TeamViewer (#1323)
- [macOS] Added support for (some) Hat/POV axis (#1248)
- [Windows] Prevent uninitialized read by zeroing memory (#1264)
- [Windows] Fixed modifier keys handling (#1357)
Graphics
Features
- Implemented additional line spacing and letter spacing in sf::Text (#928, #1366)
- Added sf::VertexBuffer class (#1308)
- Added GPU local texture copying support, allowing performance optimizations and texture swapping (#1119, #1319, #1320)
- Optimize performance by skipping glTexCoordPointer() call if not needed (#1015)
- Generate shape outline vertices only if necessary (#925, #1356)
- Removed dependency to libjpeg, stb_image_write now supports writing JPEG files (#1278, #1279)
- Enable comparing sf::Transform and optimize resetting OpenGL back to the identity matrix (#1298)
- Added missing setActive() virtual method to sf::RenderTarget (#1157)
- Updated stb_image to v2.16 and stb_image_write to v1.07 (#1270)
- Added sf::RenderTexture stencil and multisampling support (#1274, #1285)
- Added example demonstrating sf::VertexBuffer, sf::Shader and sf::Thread usage (#1352)
- Optimized sf::RenderTexture performance (#1379)
Bugfixes
- Properly free memory in sf::Font::cleanup() (#1119)
- Fixed memory leak in sf::Font (#1216)
- Fix OpenGL texture coordinate pointer not being updated correctly under certain conditions (#1297)
- Fix for broken text when the font is reloaded (#1345)
- Fix memory leak in sf::Text (#1233, #1360)
- Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp (#1187, #1396)
- Fixed OpenGL version string being parsed incorrectly on some platforms (#1249, #1390)
- [macOS] Worked around render target bug (#1132, #1342)
- [Windows] Replaced time-based joystick poll with a hardware event handler (#1179, #1195, #1198, #1199, #1421)
Audio
Features
- Added loop point support to sf::Music (#177, #629)
- Added support for the extensible PCM wave file format (#1296)
- [iOS] Enable audio module (#1338)
Bugfixes
- Fixed inconsistent seek behavior in sf::SoundStream (#1118)
- Fixed stack overflow in sf::SoundStream::fillAndPushBuffer() (#1154)
- Fixed seeking quirks in the FLAC reader (#966, #1162)
- Allow polymorphism with sf::SoundSource (#1185)
- Fixed WAV file writer writing wrong header values (#1280, #1281)
- Small bugfix to argument of alcCaptureOpenDevice() (#1304, #1305)
- [iOS] Find OpenAL correctly (#1263, #1376)
- [Windows] Updated OpenAL Soft to 1.18.1 fixing crashes (#1247, #1260)
Network
Features
Bugfixes
- Fixed wrong condition for building network support (#1253)
- Changed TCP listen backlog from 0 to SOMAXCONN (#1369, #1407)
- Fixed socket reuse not conforming to documentation (#1346, #1408)
SFML 2.4.2
System
Bugfixes
- [Windows] Removed thread affinity changes in sf::Clock (#1107)
Window
Bugfixes
- Fixed bug where TransientContextLock would hang (#1165, #1172)
- [Linux] Fixed GLX extensions being loaded too late (#1183)
- [Linux] Fix wrong types passed to XChangeProperty (#1168, #1171)
- [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186)
Graphics
Bugfixes
- Optimized sf::Image::create and made it more exception safe (#1166)
SFML 2.4.1
General
Bugfixes
- [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129)
- [Windows] Added some simple messaging when trying to build under Cygwin (#1153)
Window
Bugfixes
- Fixed stack overflow on GlContext creation with multiple threads (#989, #1002)
- Adjusted mouse cursor grab documentation (#1133)
- [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050)
- [Linux] Fixed fullscreen issue (#921, #1138)
- [Linux] Switched from XCB back to Xlib for windowing (#1138)
- [Linux] Fixed window icon not showing up on some distros (#1087, #1088)
- [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138)
- [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135)
- [Linux] Fixed possible hang when setting visibility if external window sources (#1136)
- [macOS] Fixed inconsistency between doc and impl on macOS for the grab feature (#1133, #1148, #1150)
- [Windows] Fixed context memory leaks (#1143, #1002)
Graphics
Bugfixes
- Adjusted uniform error message (#1131)
- Clarify documentation on Rect::contains function bounds (#1151)
Network
Bugfixes
- Fixed a typo in comment for sf::UdpSocket::unbind() (#1121)
SFML 2.4.0
General
- Added deprecation macro (#969)
- Fixed issues reported by Coverity Scan static analysis (#1064)
- Fixed some initialization issues reported by Cppcheck (#1008)
- Changed comment chars in FindSFML.cmake to # (#1090)
- Fixed some typos (#1098, #993, #1099, #956, #963, #979)
- Updated/fixed string comparisons in Config.cmake (#1102)
- Added the missing -s postfix for the RelWithDebInfo config (#1014)
- [Android] Fixed current Android compilation issues (#1116, #1111, #1079)
- [macOS] Update Xcode template material (#976, #968)
- [Windows] Added support for VS 2015 (#972)
- [Windows] Create and install PDB debug symbols alongside binaries (#1037)
Deprecated API
- sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead.
- sf::Shader::setParameter(): Use setUniform() instead.
- sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead.
- sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead.
- sf::LinesStrip: Use LineStrip instead.
- sf::TrianglesFan: Use TriangleFan instead.
- sf::TrianglesStrip: Use TriangleStrip instead.
System
Features
Bugfixes
- Added missing
include in String.hpp (#1069, #1068) - Fixed encoding of UTF-16 (#997)
- [Android] Fixed crash when trying to load a non-existing font file (#1058)
Window
Features
- Added ability to grab cursor (#614, #394, #1107)
- Added Multi-GPU preference (#869, #867)
- Added support for sRGB capable framebuffers (#981, #175)
- [Linux, Windows] Improved OpenGL context creation (#884)
- [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434)
Bugfixes
- Updated platform-specific handle documentation (#961)
- [Android] Accept touch events from "multiple" devices (#954, #953)
- [Android] Copy the selected EGL context's settings to SFML (#1039)
- [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012)
- [macOS] Improved memory management on macOS (#962, #790)
- [macOS] Fixed crash when resizing a window to a zero-height/width size (#986, #984)
- [macOS] Use the mouse button constant instead of 0 to avoid a compiler error on macOS (#1035)
- [macOS] macOS improvement: warnings + bugfix + refactoring, the lot! (#1042)
Graphics
Features
- Added support for outlined text (#840)
- Add support for geometry shaders (#886, #428)
- Feature/blend mode reverse subtract (#945, #944)
- Implemented support for mipmap generation (#973, #498, #123)
- Added new API to set shader uniforms (#983, #538)
- Rewrite RenderWindow::capture (#1001)
Bugfixes
- Exporting some Glsl utility functions due to linking issues (#1044, #1046)
- Fixed missing initialisation of Font::m_stroker (#1059)
- Changed primitive types to be grammatically correct (#1095, #939)
Audio
Features
- Implemented stereo audio recording (#1010)
Bugfixes
- Added an assignment operator to SoundSource (#864)
- [macOS] Updates OpenAL-soft for macOS to version 1.17.2 (#1057, #900, #1000)
- Fixed a bug where vorbis can't handle large buffers (#1067)
- Added support for 24-bit .wav files (#958, #955)
- Fixed threading issue in sf::SoundRecorder (#1011)
- Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018)
- Fixed seeking in multi channel FLAC files (#1041, #1040)
Network
Features
Bugfixes
SFML 2.3.2
General
- Fixed an issue where FindSFML.cmake couldn't find older versions of SFML (#903)
- Robust alCheck and glCheck macros (#917)
- Fixed FindSFML.cmake to use the uppercase FLAC name (#923)
- Added a CONTRIBUTING file so GitHub shows a message when creating a new issue (#932)
Window
Bugfixes
- [Linux] Fixed an issue where the keypad's key weren't being detected (#910)
- [Linux] Revert to Xlib event handling (#934)
- [Linux] Fixed XK_* inconsistency in InpuImpl.cpp (#947)
- [Linux] Fix _NET_WM_PING messages not being replied to properly (#947)
Graphics
Bugfixes
- Fixed clear bug on RenderTextures (#915)
- Fixed image file extension detection (#929, #930, #931)
- Secure function against random data return (#935, #942)
SFML 2.3.1
Window
Bugfixes
- [Android] Make sure a window still exists before trying to access its dimensions (#854)
- [Android] Added Android API level checks (#856)
- [Android] Updated the JNI/event handling code (#906)
- [Linux] Resized events are only spawned when the window size actually changes (#878, #893)
- [Linux] Whitelisted X SHAPE events (#879, #883)
- [Linux] Remap Unix keyboard when user changes layout (#895, #897)
- [Linux] Fix undefined behavior in ewmhSupported() (#892, #901)
Graphics
Bugfixes
- Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882)
Audio
Bugfixes
SFML 2.3
General
- Examples only link against sfml-main in release mode (#610, #766)
- Replaced unsigned int with std::size_t for array indices and sizes (#739)
- Fixed some issues with the Doxygen documentation (#750)
- Added support for EditorConfig (#751)
- Hide success message for CMake in quiet mode (#753)
- Improved documentation for statuses with sf::Ftp (#763)
- Moved stb_image into the extlibs directory (#795)
- Changed the SOVERSION to major.minor (#812)
- Fixed warnings about switch-statements (#863)
- Added missing includes in the general headers (#851)
- [Android] Updated toolchain file and dependencies (#791)
- [Linux] Fixed missing pthread dependency (#794)
- [macOS] Relaxed CMake installation rules regarding framework dependencies (#767)
Deprecated API
- sf::Event::MouseWheelEvent: This event is deprecated and potentially inaccurate. Use MouseWheelScrollEvent instead.
Window
Features
- Added new events for handling high-precision scrolling (#95, #810, #837)
- Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
- Added support for OpenGL 3 core context creation (#654, #779)
Bugfixes
- Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
- Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
- Fixed joystick identification (#809, #811)
- [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
- [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
- [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
- [Linux] Fixed Unix joystick stuff (#838)
- [macOS] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
- [macOS] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)
Graphics
Features
- Replaced GLEW with loader generated by glLoadGen (#779)
- Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
- Updated stb_image to v2.02 (#777)
- Updated FreeType to v2.5.5 (#799, #804)
- Added checks for software OpenGL (#870)
Bugfixes
- Fixed GL_ARB_compatibility not being detected (#859)
- Fixed pixel format selection (#862)
- Bumped back the OpenGL version requirement to 1.1 (#858)
Audio
Features
- Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
- Added a FLAC file to the sound example (#815)
Bugfixes
- Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
- [macOS] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)
Network
Bugfixes
SFML 2.2
General
- Support for iOS and Android platform (#410, #440)
- Various documentation corrections (#438, #496, #497, #714)
- Fixed support for compilers on Debian FreeBSD (#380, #578)
- Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
- Fixed CMake problems related to FindSFML and cached variables (#637, #684)
- Switched and enforced
LF
line endings (#708, #712) - Updated OpenAL to version 1.15.1 (d077210)
- Made compiler and OS variable names much clearer in CMake files (9b0ed30)
- Re-enabled RPATH feature (e157e7a)
- Slight adjustments to the examples (#737)
- [FreeBSD] Various configuration fixes (#577, #578)
- [Linux] Updated
FindSFML.cmake
to add UDev to SFML's dependencies (#728, #729, #734, #736) - [macOS] Fixed incorrect symlink in freetype.framework (#519)
- [macOS] CMake module for correct dependencies (#548)
- [macOS] Fixed SFML target for Xcode (#595, #596)
- [macOS] Updated implementation, mainly reverting to non-ARC (#601)
- [macOS] Fixed memory leaks and dead store (#615)
- [macOS] Improved event handling and performance (#617)
- [macOS] Reduced memory usage (#672, #698)
- [macOS] macOS 10.10 support (#691, #699)
- [macOS] Improve flexibility of dependencies' locations (#713)
- [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)
System
Features
- Added substring and replace functions to
sf::String
(#21, #355) - Added
toUtfX
tosf::String
(#501) - Added
fromUtfX
functions to set the internal data to a string by converting from another string in a fixed encoding (#196) - Added modulo operator for
sf::Time
(#429, #430) - Added division operator for
sf::Time
(#453)
Bugfixes
- Ensured a high resolution for
sf::sleep
(#439, #475) - [Windows] Fixed stack unalignment by two internal functions (#412)
Window
Features
- Added window methods to request and to check focus (#518, #525, #613, #723, #735)
- Provide name, manufacturer ID and product ID via
sf::Joystick
(#152, #528) - [FreeBSD] Joystick support (#477)
- [macOS] Improved integration with menus and dock actions (#11)
- [macOS] Support for OpenGL 3.2 (#84)
- [macOS] Improved fullscreen support (#343)
- [macOS] Added support for retina displays (#353, #388)
- [Windows] Removed support for Windows 9x (#469)
- [Windows] Fixed typo in Windows keyboard implementation (#516)
Bugfixes
sf::Window::create()
now also resets framerate limit (#371)- Fixed OpenGL context leak (#635, #705)
- Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
- Optimized
sf::Window::waitEvent
a bit, no sleep if events are available at first try (ff555d6) - [Linux] Output error message when
XOpenDisplay()
fails (#508, #616) - [Linux] Resize window with
setSize
whensf::Style::Resize
is set (#466) - [Linux] Fixed broken key repeat on window recreation (#564, #567)
- [macOS] Fixes
KeyReleased
not being fired in fullscreen mode (#465) - [macOS] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
- [macOS] Fixed unexpected resizing behavior (#468)
- [macOS] Improved resizing windows (#474)
- [macOS] Fixed memory leak with
sf::Window::create()
(#484) - [macOS] Fixed menu shortcuts in fullscreen on macOS (#527)
- [macOS] Improved cursor hiding (#703)
- [macOS] Fixed right click not detected with trackpads (#716, #730)
- [Windows] Fixed joystick POV values (ef1d29b)
- [Windows] Fixed Unicode inconsistency (#635)
- [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
- [Windows] Send
MouseButtonReleased
event when the mouse is outside of the window (#455, #457) - [Windows] Fixed
sf::Joystick
wrong registery usage (#701, #702, #706)
Graphics
Features
- Provide more information about the loaded font in
sf::Font
(#164) - Implemented a more flexible blending system (#298)
- Added strikethrough text style (#243, #362, #682)
- Slight optimization for
sf::Text::setString
(#413) - Added subtraction operator for
sf::Color
(#114, #145) - Optimized
sf::Image::flipVertically/flipHorizontally
(#555) - Changed
sf::Font
measurements fromint
tofloat
to allow better underline drawing (#693)
Bugfixes
- Improved text quality for small and pixelated fonts (#228)
- Yet another fix for Intel GPUs with
sf::RenderTexture
(#418) - Removed VTab since it cause issues and doesn't have a use nowadays (#442, #445, #460, #588)
- Fixed broken BDF and PCF font formats (#448)
- Fixed compilation issue with newer versions of GCC for
sf::Rect
(#458) - Fixed
resetGLStates()
not explicitly setting the default polygon mode (#480) - Fixed division-by-zero in
sf::RectangleShape
(#499) - Fixed potential memory leak in
sf::Font
(#509) - Updated glext and removed glxext (#511, #583)
- Make sure texture unit 0 is active when resetting
sf::RenderTarget
states (#523, #591) - Fixed texture rect computation in fonts (#669)
- Improved rendering of underlined text (#593)
- Avoided repeated output of error messages (#566)
- Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
- Fixed rounding problem for viewports (#598)
- Fixed
sf::Shader::isAvailable()
possibly breaking context management (#211, #603, #608, #603) - Fixed
sf::Texture::getMaximumSize()
possibly breaking context management (#666) - Fixed various
sf::Text
rendering issues (#692, #699) - The texture matrix is now reset in
sf::Texture::bind(NULL)
(7c4b058) - [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)
Audio
Features
- Added support for selecting the audio capture device (#220, #470)
- Make
sf::SoundRecorder
processing frequency configurable (#333) - Added up vector to
sf::Listener
(#545)
Bugfixes
- Prevented
sf::SoundStream::setPlayingOffset()
from restarting playing even when paused (#203, #592) - Fixed
sf::SoundBuffer
contents not being able to be updated when still attached to sounds (#354, 367, #390, #589) - Catch audio format error and prevent division by zero (#529)
- Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
- Optimized
sf::Listener
with a cache (d97e524)
Network
Features
- Added support for PUT and DELETE in
sf::Http
(#257, #312, #607) - Added support for chunked HTTP transfers (#296, #337)
- Added support for 64-bit integers in
sf::Packet
(#710) - Made
sf::Ftp::sendCommand()
public (2c5cab5)
Bugfixes
- Checked socket descriptor limit (#153, #628, #683)
- Fixed
sf::TcpSocket::connect()
's switching from blocking to non-blocking mode on immediate connection success (#221) - Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
- Fixes C++11 compiler warnings for
sf::Uint8
(#731, #732)
SFML 2.1
General
- Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
Window
Features
- Now using
inotify
on Linux to avoid constantly polling joystick connections (#96) - Add keypad return, equal and period keys support for macOS
- Improved mouse events on macOS regarding fullscreen mode
- Improved mouse events on macOS (#213, #277)
- Improved reactivity of
setMousePosition
on macOS (#290) - Added support for right control key on macOS
- Improved
TextEntered
for macOS (#377) - Improved the performances of
Window::getSize()
(the size is now cached) - Added the
WM_CLASS
property to SFML windows on Linux - Fake resize events are no longer sent when the window is moved, on Linux
- Pressing ALT or F10 on Windows no longer steals the focus
Bugfixes
- Fixed
MouseMove
event sometimes not generated when holding left button on Windows (#225) - Fixed
ContextSettings
ignored when creating a 3.x/4.x OpenGL context on Linux (#258) - Fixed
ContextSettings
ignored on Linux when creating a window (#35) - Fixed windows bigger than the desktop not appearing on Windows (#215)
- Fixed
KeyRelease
events sometimes not reported on Linux (#404) - Fixed mouse moved event on macOS when dragging the cursor (#277)
- Fixed
KeyRelease
event with CMD key pressed (#381) - Fixed taskbar bugs on Windows (#328, #69)
- Fixed
Window::getPosition()
on Linux (#346) - Unicode characters outside the BMP (>
0xFFFF
) are now correctly handled on Windows (#366)
Graphics
Features
- Checking errors in
RenderTarget::pushGLStates()
to avoid generating false error messages when user leaves unchecked OpenGL errors (#340) - Optimized
Shader::setParameter
functions, by using a cache internally (#316, #358)
Bugfixes
- Fixed bounding rect of
sf::Text
ignoring whitespaces (#216) - Solved graphics resources not updated or corrupted when loaded in a thread (#411)
- Fixed white pixel showing on first character of
sf::Text
(#414) sf::Rect::contains
andsf::Rect::intersects
now handle rectangles with negative dimensions correctly (#219)- Fixed
Shape::setTextureRect
not working when called beforesetTexture
Audio
Features
loadFromStream
functions now explicitly reset the stream (seek(0)
) before starting to read (#349)
Bugfixes
- Added a workaround for a bug in the macOS implementation of OpenAL (unsupported channel count no properly detected) (#201)
- Fixed
SoundBuffer::loadFromStream
reading past the end of the stream (#214)
Network
Features
- Replaced the deprecated
gethostbyname
withgetaddrinfo
(#47) - Minor improvements to
sf::Packet
operators (now usingstrlen
andwcslen
instead of explicit loops) (#118)
Bugfixes
- Fixed non-blocking connection with a
sf::TcpSocket
on Windows - Fixed TCP packet data corruption in non-blocking mode (#402, #119)
- On Unix systems, a socket disconnection no longer stops the program with signal
SIGPIPE
(#72)
SFML 2.0
No changelog available. Everything changed.
SFML 1.6
General
- SFML libraries are now be compiled with gcc 4.4.0 on Windows (MinGW)
- Updated the Qt sample
- Added a Cocoa sample
- Added support for 64 bits on Mac macOS 10.5 and greater
System
Bugfixes
- Fixed the initial seed of
sf::Randomizer
which is always the same on some configurations
Window
Features
- Increased the number of supported joysticks to 4
- Added return to the desktop resolution when the SFML fullscreen application is not active, on Mac macOS
- Added support for importing Cocoa widgets (in addition to Cocoa windows), on Mac macOS
Bugfixes
- Fixed inconsistencies with the state of the left/right shift keys on Windows
- Fixed joystick axes being sometimes ignored
- Fixed
Event::TextEntered
ignoring the key repeat state - Fixed
KeyEvent.Alt
/Control
/Shift
members not working, in SFML.Net - Fixed a crash happening when closing an imported window, on Mac macOS
- Fixed a bad behaviour when switching to fullscreen mode, on Mac macOS
- Fixed bips produced when pressing function or escape keys, on Mac macOS
- Fixed a conflict between SFML and Cocoa that may create memory leaks, on Mac macOS
- Fixed possible conflict between the SFML objective-C classes and the user's ones (using a private prefix in SFML), on Mac macOS
- Fixed wrong mouse coordinates when importing a Cocoa widget, on Mac macOS
Graphics
Features
- Disabled implicit conversion from
sf::Image
tosf::Sprite
- Made image loading thread-safe
- Improved accuracy of rendering
Bugfixes
- Fixed crash with the default font at global exit on Windows
- Fixed current OpenGL matrix mode not properly saved when
PreserveOpenGLStates
is activated - Fixed a bug preventing image creation if no window was created, on Mac macOS
Audio
Features
- Copied
Attenuation
andMinDistance
members insf::Sound
's copy constructor
Bugfixes
- Fixed crash when destroying a
SoundBuffer
used by aSound
- Fixed tiny musics ignoring the "loop" flag
- Fixed musics sometimes being stuck after looping twice
Network
Features
Http::Response::GetField
is now case insensitive- Added
"Connection: close"
by default forHTTP 1.1
requests
Bugfixes
- Fixed crashes in
Ftp::Download
andFtp::Upload
with empty files - Fixed
SocketTCP::Connect
with timeout returning success when connection failed - Fixed
POST
requests not working withsf::Http
SFML 1.5
General
- Fixed the code to make SFML compile on FreeBSD
- Added the OpenAL framework to the SDK on Mac macOS
libsndfile
is now linked dynamically on Mac macOS- Added the XCode project files for CSFML
- Added Visual C++ project files for samples
System
Bugfixes
- Fixed bug with
std::locale
on Mac macOS - The working directory is now initialized properly at startup on Mac macOS
Window
Features
- Updated the Qt sample and tutorial to work with Qt 4.5
- Added missing
VideoMode
functions to SFML.Net - Added support for creating a
sf::Window
from a Cocoa window on Mac macOS - Added support for composed characters on Mac macOS
Bugfixes
- Fixed application frozen if a USB joystick was plugged, on Windows
- Fixed joysticks sometimes not working at all on Vista
- Properly detect supported depths for video modes on Linux
- Fixed undefined behaviour when creating two fullscreen windows
- Fixed
Window::SetSize
not resizing to the requested size, on Windows - Fixed
KeyPressed
event sometimes returning a null key code on Windows - Fixed
EnableKeyRepeat
not working anymore after a second window has been created on Linux - Fixed bug when destroying / recreating a window on Mac macOS
- Desktop resolution is properly restored when hiding the application on Mac macOS
- Fixed accentuated characters not properly retrieved on Mac macOS
Graphics
Features
- Modified the blending mode
Blend::Add
to use source alpha
Bugfixes
- Fixed 1-pixel offset in
Sprite::GetPixel
whenFlipX
orFlipY
is set - Fixed undefined behaviour when rendering a sprite bound to an empty image
- Fixed
sf::Image::Copy
to apply transparency of the source image - Fixed
RenderWindow.CurrentView
not initialized in SFML.Net - Fixed
Sprite.SubRect
andString2D.GetRect
crash in SFML.Net - Fixed global colors not properly exported in CSFML
Audio
Features
- Added a function to disable sound spatialization
Bugfixes
- Fixed
Listener
functions being private in SFML.Net - Fixed memory leaks when playing ogg audio files
- Fixed OpenAL error on macOS when calling
SoundStream::Stop
- Fixed multi-threading issues in
sf::Music
- Fixed
sf::SoundStream
(andsf::Music
) not looping seamlessly
Network
Features
- Got rid of
whatismyip.org
as the default server for public IP retrieval - Added a
timeout
parameter toHttp::SendRequest
SFML 1.4
General
- Added debug symbols to debug builds in Code::Blocks
- Added .Net binding
- Improved management of dependent resources
- Now using full unicode instead of
UCS-2
for all text-related events and strings - Added minor version number to libraries names under Linux
- Added install path to Linux
makefile
s
System
Features
- Improved unicode support
Window
Features
- Now using signed integers for mouse coordinates to allow negative values
- Added cursor position in mouse events
- Added
sf::Window::SetIcon
function - Added mouse enter / mouse leave window events
- Added
sf::Window::SetSize
Bugfixes
- Fixed
sf::Window::EnableKeyRepeat
under Linux - Fixed X11 sample (broken rendering on the first window)
Graphics
Features
- Added functions to copy images onto other images
- Added an option to have
sf::Image
instances not storing their pixels in memory - Made SFML classes completely thread-safe regarding OpenGL calls
- Added
sf::String::GetCharacterPos
to get visual position of a string's character - Added functions to convert from and to
drawable
s' local coordinates - Added more functions to access
sf::Font
's contents - Added more accessors for
sf::Shape
points' attributes - Optimized font's textures
Bugfixes
- Fixed
sf::Sprite::GetPixel
not taking flip x/y in account - Fixed
sf::Matrix3
calculations
Audio
Features
- Added
GetLoop
,SetLoop
andGetPlayingPosition
to sounds streams - Removed dependency to the Visual C++ CRT in OpenAL32.dll
- Added seeking function to
sf::Sound
Bugfixes
- Fixed
sf::SoundBufferRecorder
which couldn't be reused several times - Fixed music clics under Linux
Network
Features
- Added a function to check end of packet
- Disabled Nagle's algorithm (buffering) in TCP sockets
- Added
HTTP
andFTP
classes - Added conversions from and to integer for IP address
Bugfixes
- Fixed
sf::Packet::OnSend
called multiple times if packet was sent more than once - Fixed inconsistent socket initialization
- Fixed crash when using empty strings with packets
SFML 1.3
General
- Added static build on Linux
- Fixed runtime errors with VC++ 2008 libraries
System
Features
- Added vector classes (
Vector2
andVector3
)
Window
Features
- Made event handling independent from display in
sf::Window
- Replaced
sf::Window::SetCurrent
withsf::Window::SetActive(bool)
- Input states are now reseted in
sf::Input
when a window loses the focus - Implemented the
TextEntered
event in Linux - Added
sf::Window::Close
andsf::Window::IsOpened
- Added some missing key codes to the
sf::Key::Code
enumeration - Added the
sf::Style::None
window style, and replacedsf::Style::NoStyle
withsf::Style::Titlebar
- Added a function to enable / disable automatic key-repeat for
keypress
events sf::Window::SetCursorPosition
no longer generates aMouseMoved
event- Added more options when creating a window (to have more control on OpenGL context settings)
Bugfixes
- Fixed bug when destroying a window and then creating a new one
- Fixed windows not closed after their
sf::Window
instance was destroyed (in Linux) - Fixed a bug with joysticks in Windows
Graphics
Features
- Changed the
sf::Drawable
center of rotation to be the center of translation and scaling as well - Improved the font interface / management (there's now a
sf::Font
class) - Added styles to
sf::String
(bold / italic / underline) - Added loading from memory for character fonts
- Added a class to draw simple shapes (
sf::Shape
) RenderWindow::Draw
can now be called in cascade to allow hierarchies ofDrawable
objects- Improved
sf::View
to make it more convenient and flexible
Bugfixes
- Fixed
sf::RenderWindow::Capture
returning a flipped image and/or crashing - Fixed viewport issue when using custom OpenGL calls
- Fixed bug with
sf::String
scale and size - Fixed bug when checking the size of a new image
- Fixed a bug with background color when running more than one
RenderWindow
at the same time - Fixed pixel accuracy with non-smoothed images
- Fixed PNG loading failing on 64 bits systems
Audio
Features
- SFML is now using OpenAL-Soft as the OpenAL implementation, which is more stable on Linux
- Added
SetMinDistance
andSetAttenuation
forSound
andMusic
classes
Bugfixes
- Fixed wrong duration with ogg sounds and other formats musics
- Fixed failure to save a sound buffer to a file
Network
Features
- Added handling of wide strings (
std::wstring
,const wchar_t*
) tosf::Packet
- Improved the interface of
sf::Selector
(GetSocketsReady
is now replaced withWait
+GetSocketReady
) - Rewrote
sf::Selector
class to remove explicit dependency towinsock
library on Windows - Made insertions into packets faster
Bugfixes
- Fixed sockets sometimes receiving too much packet data
- Incomplete packets are now received properly in non-blocking mode
SFML 1.2
General
- Added a Python binding (PySFML)
- Added a C wrapper for SFML
- SFML libraries are now compatible with Win 95/98/Me
- Added Visual C++ 2008 project files and compiled binaries
- Added functions to load images and sounds from files in memory
Window
Features
- Removed the
KeyReleased
event auto-repeat in Linux - Added more axis and buttons for joysticks
- Added handling of two more buttons for mouse
- Improved flexibility of window styles
- Added the
sf::Window::Show
function to show or hide a SFML window - Added the
sf::Window::SetCursorPosition
function to warp the mouse cursor to a given position - Added the control, shift and alt keys for the
KeyPressed
andKeyReleased
events
Bugfixes
- Fixed windows not updating their size properly on Linux
- Fixed a crash with the mouse wheel in Linux
- Fixed GLU issues with MinGW
- Fixed a bug with events in Linux,
sf::Window
instances can now be re-created correctly
Graphics
Features
- Added checking of maximum texture size when creating a
sf::Image
- Improved text rendering, especially small characters
- Removed the looping error message when failed to load a font
- Removed
sf::Image::Update
, images are now updated automatically when needed - Made color representations more consistent (all is RGBA, and no more
Uint32
manipulations) - Added
SetBlendMode
function tosf::Drawable
classes (can chooseAlpha
,Add
,Multiply
orNone
) - Added
SetPosition
,SetScaleX
andSetScaleY
functions tosf::Drawable
classes - Added the ability to flip sprites on X and Y axis
- Added the ability to create flipped and/or mirrored views
- Got rid of DevIL and
zlib
- Improved the integration of OpenGL functions into SFML rendering
- FreeType is now linked statically in Windows (no more need for the DLL)
Bugfixes
- Fixed memory leaks in font loading
Audio
Features
- Added the
sf::Listener
class to control the audio listener properties - Got rid of
libvorbis
,libvorbisfile
andlibogg
Bugfixes
- Fixed a bug with wrong OGG musics duration
Network
Features
- Added non-blocking mode for sockets
- Improved safety of data reading from packets
- Improved management of sockets state
- Added
Bind
andUnbind
functions to UDP sockets
Bugfixes
- Fixed crash when sending an empty packet
- Fixed
sf::IPAddress::GetPublicAddress
which failed sometimes
SFML 1.1
General
- Added the macOS port from Brad Leffler
- Added the Ruby binding from Sean O'Neil
- Added namespaces (now the SFML classes and functions are inside the
sf
namespace) - Added a new sample (pong)
- Fixed CMake files, Linux Makefiles and Code::Blocks project files
- Removed an external dependency with GLEW in Linux
System
Features
- Added unicode support for String
- Added ability to get a
std::string
from aString
object
Bugfixes
String
doesn't crash anymore in MinGW
Window
Features
- Added support for mouse wheel (
Event::MouseWheelMoved
) - Added support for antialiasing
- Added
Window::SetPosition
andRenderWindow::SetPosition
- Added
Window::SetFramerateLimit
andRenderWindow::SetFramerateLimit
- Added a "
style
" parameter to replace the "fullscreen
" one on window creation, to have more control over the window style - Added the
Key::Pause
key
Bugfixes
- Fixed the bad behaviors with the mouse cursor in Windows
- Fixed
SFML/Window.hpp
now includesOpenGLCaps.hpp
andglew.h
- Fixed the error loop when using the
Window
package in Linux - Fixed bugs with window
style
s in some Linux systems
Graphics
Features
- Added more control over
drawables
size (addedSprite::Resize
and made X and Y scales independent) - Added
GetDepthBits
andGetStencilBits
functions intoRenderWindow
- Added an optional target
alpha
value forImage::CreateMaskFromColor
- Improved the
PostFX
sample (now displays an error message if post-effects are not supported) - Added
+
and*
operators to add and modulateColor
instances
Bugfixes
Image
s are no more flipped when saved to a fileSprite::GetPixel
now takes the scale and the overall color into account
Audio
Bugfixes
- Fixed crashes on audio samples exit