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38#if defined(SFML_SYSTEM_WINDOWS)
42#ifndef WIN32_LEAN_AND_MEAN
43#define WIN32_LEAN_AND_MEAN
50#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || \
51 defined(SFML_SYSTEM_NETBSD)
53#if defined(SFML_OPENGL_ES)
55#include <GLES/glext.h>
60#elif defined(SFML_SYSTEM_MACOS)
64#elif defined(SFML_SYSTEM_IOS)
66#include <OpenGLES/ES1/gl.h>
67#include <OpenGLES/ES1/glext.h>
69#elif defined(SFML_SYSTEM_ANDROID)
72#include <GLES/glext.h>
75#include <GLES2/gl2ext.h>
76#include <GLES2/gl2platform.h>