Documentation of SFML 2.6.1

Warning: this page refers to an old version of SFML. Click here to switch to the latest version.
Loading...
Searching...
No Matches
Audio module

Sounds, streaming (musics or custom sources), recording, spatialization. More...

Classes

class  sf::AlResource
 Base class for classes that require an OpenAL context. More...
 
class  sf::InputSoundFile
 Provide read access to sound files. More...
 
class  sf::Listener
 The audio listener is the point in the scene from where all the sounds are heard. More...
 
class  sf::Music
 Streamed music played from an audio file. More...
 
class  sf::OutputSoundFile
 Provide write access to sound files. More...
 
class  sf::Sound
 Regular sound that can be played in the audio environment. More...
 
class  sf::SoundBuffer
 Storage for audio samples defining a sound. More...
 
class  sf::SoundBufferRecorder
 Specialized SoundRecorder which stores the captured audio data into a sound buffer. More...
 
class  sf::SoundFileFactory
 Manages and instantiates sound file readers and writers. More...
 
class  sf::SoundFileReader
 Abstract base class for sound file decoding. More...
 
class  sf::SoundFileWriter
 Abstract base class for sound file encoding. More...
 
class  sf::SoundRecorder
 Abstract base class for capturing sound data. More...
 
class  sf::SoundSource
 Base class defining a sound's properties. More...
 
class  sf::SoundStream
 Abstract base class for streamed audio sources. More...
 

Detailed Description

Sounds, streaming (musics or custom sources), recording, spatialization.