Documentation de SFML 1.6

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Music.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_MUSIC_HPP
26 #define SFML_MUSIC_HPP
27 
29 // Headers
31 #include <SFML/Audio/SoundStream.hpp>
32 #include <string>
33 #include <vector>
34 
35 
36 namespace sf
37 {
38 namespace priv
39 {
40  class SoundFile;
41 }
42 
47 class SFML_API Music : public SoundStream
48 {
49 public :
50 
58  explicit Music(std::size_t BufferSize = 44100);
59 
64  ~Music();
65 
74  bool OpenFromFile(const std::string& Filename);
75 
85  bool OpenFromMemory(const char* Data, std::size_t SizeInBytes);
86 
93  float GetDuration() const;
94 
95 private :
96 
101  virtual bool OnStart();
102 
107  virtual bool OnGetData(Chunk& Data);
108 
110  // Member data
112  priv::SoundFile* myFile;
113  float myDuration;
114  std::vector<Int16> mySamples;
115 };
116 
117 } // namespace sf
118 
119 
120 #endif // SFML_MUSIC_HPP