Documentation de SFML 1.6

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Input.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_INPUT_HPP
26 #define SFML_INPUT_HPP
27 
29 // Headers
31 #include <SFML/Config.hpp>
32 #include <SFML/System/NonCopyable.hpp>
33 #include <SFML/Window/Event.hpp>
34 #include <SFML/Window/WindowListener.hpp>
35 
36 
37 namespace sf
38 {
44 class SFML_API Input : public WindowListener, NonCopyable
45 {
46 public :
47 
52  Input();
53 
62  bool IsKeyDown(Key::Code KeyCode) const;
63 
72  bool IsMouseButtonDown(Mouse::Button Button) const;
73 
83  bool IsJoystickButtonDown(unsigned int JoyId, unsigned int Button) const;
84 
91  int GetMouseX() const;
92 
99  int GetMouseY() const;
100 
110  float GetJoystickAxis(unsigned int JoyId, Joy::Axis Axis) const;
111 
112 private :
113 
118  virtual void OnEvent(const Event& EventReceived);
119 
124  void ResetStates();
125 
127  // Member data
129  bool myKeys[Key::Count];
130  bool myMouseButtons[Mouse::ButtonCount];
131  int myMouseX;
132  int myMouseY;
133  bool myJoystickButtons[Joy::Count][Joy::ButtonCount];
134  float myJoystickAxis[Joy::Count][Joy::AxisCount];
135 };
136 
137 } // namespace sf
138 
139 
140 #endif // SFML_INPUT_HPP