Warning: this page refers to an old version of SFML. Click here to switch to the latest version.
Tutorials for SFML 1.6
Getting started
- SFML and Visual Studio
- SFML and Code::Blocks (MinGW)
- SFML and gcc (Linux)
- SFML and Xcode (Mac OS X)
- SFML and Ruby
- SFML and Python
System module
Window module
Graphics module
- Using rendering windows
- Displaying a sprite
- Drawing simple shapes
- Using views
- Displaying text
- Adding post-effects
- Integrating to a Win32 interface
- Integrating to a X11 interface
- Integrating to a Qt interface
- Integrating to a wxWidgets interface
Audio module
- Playing a sound
- Playing a music
- Using streams
- Capturing audio data
- Playing with sound spatialization